DeathTech is an interdisciplinary team of scholars in working in anthropology, human computer interaction, media and communication, and science and technology studies.
Associate Professor, History and Philosophy of Science, The University of Melbourne
Michael Arnold’s on-going research activities lie at the intersection of contemporary technologies and daily life; for example, studies of digital technologies in the domestic context, online memorials and other technologies associated with death, social networking, community informatics, and ethical and normative assessments of technologies. Michael is also interested in theoretical approaches to technologies, in particular, Heidegger, Actor Network Theory, and Object Oriented Ontology. Michael has been first-named investigator on 6 ARC research projects and dozens of other projects, and has published research books and over 100 peer reviewed papers.
Associate Professor, Department of Computing and Information Systems, The University of Melbourne
Martin Gibbs is a member of the Interaction Design Lab. In collaboration with colleagues at The University of Melbourne, Martin is currently investigating how people use a variety of interactive technologies (video games, community networks, mobile phones, etc.) for convivial and sociable purposes in a variety of situations (intimate strong-tie relationships, local neighborhoods, work-based occupational communities, online computer games
ARC Research Fellow, School of Social and Political Sciences, The University of Melbourne
Hannah Gould is a socio-cultural anthropologist and curator working in the areas of death, religion, and material culture. Her research is focused on how the deceased are memorialised and materialised in everyday life, with a regional focus on North-East Asia. Hannah’s current doctoral research project investigates transformations to the spiritual economy of domestic Buddhist Altars (仏壇) and associated mourning rituals in contemporary Japan.
Research Affiliate, School of Anthropology and Museum Ethnography, University of Oxford. Honorary Senior Research Fellow, Department of Anthropology & Honorary Curatorial Fellow, University of Aberdeen
Her research and publications focus on the anthropology of the body; death and dying; material and visual cultures; human anatomy; three-dimensional models, especially in medical education; making and design; mixed-media sculpture; time, history and anthropology; experimental research with images and texts; collaborative museum, exhibition and installation projects.
Her books include Death, Memory and Material Culture (co-authored with Jenny Hockey), which won the Katharine Briggs Award; Creativity and Cultural Improvisation (co-edited with Tim Ingold); Making and Growing: Anthropological Studies of Organisms and Artefacts (co-edited with Tim Ingold); Designing Bodies: Models of Human Anatomy from 1945 to Now; and Anatomy Museum: Death and the Body Displayed, which won the Wellcome Medal for Anthropology as Applied to Medical Problems. She is currently the editor of the Journal of the Royal Anthropological Institute.
Professor of Anthropology, School of Social and Political Sciences, The University of Melbourne
Tamara Kohn is a social anthropologist with extensive fieldwork experience in the Scottish Hebrides, the eastern hills of Nepal, and more recently Japan. She has held research and teaching positions in England (Oxford and Durham) and now at the University of Melbourne. Tamara is interested in identity, the study of trans-cultural communities of practice (from caring practices to sports and other embodied arts), mobility (migration, intermarriage, leisure/travel), death studies, and sensory anthropology.
Senior Lecturer, Media and Communications, The University of Melbourne
Bjorn Nansen is a Senior Lecturer in Media and Communications at the University of Melbourne. His research focuses on emerging and marginal forms of digital media use in everyday life, using a mix of ethnographic, participatory and digital methods. His current research projects explore changing home media infrastructures and environments, children’s mobile media and digital play practices, technologies for death and memorialising, and the digital mediation of sleep.